The Lamplighters League offers three set difficulty modes and the ability to custom-make a difficulty setting with individual choices, enhancing both the accessibility and replayability of the title. The inclusion of some random elements and the inability to know how well a given team's strength may work with any particular level makes ping-ponging between these scenarios likely. When things go south, juggling becomes much more frantic. Played well, missions become a symphony of connecting the dots between all facets of gameplay in a way that can be enormously satisfying. Also present are gear, consumables, environmental hazards, and a delightful variety of enemy types. There's also a card-based upgrade system in play, which is thankfully simple, as well as stress counters that can add cards with negative effects.
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